Skip to content
View Yukinyaa's full-sized avatar
🤔
looking for job
🤔
looking for job

Organizations

@KC3Kai

Block or report Yukinyaa

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
yukinyaa/README.md

❤️ from S. Korea :) 🇰🇷

image

yukinyaa.github.io

About my life

  • "Game develeoper" since 2016...
  • Playing Factorio since 2017
  • Big Hololistener since 2021🐑🍙

Skills

Confident

  • Unreal
    • Engine
    • General Programming
    • Material Graph
  • Unity
  • Git (Duh)
  • :octocat:Github (Duh)
  • Multicore Processing 🌸

Can-do

  • LaTex
  • Deep Learning
    • Torch
  • Linux and Generic server, networks

Contributions and Projects

Weeabo project from the weeabo

Personal Projects

Other Projects

Open source contribution

Brief History of me

Positions

  • Kong Studios 2023.09 ~ 2026.03

School

  • Sunrin Internet HS 2013.3 ~ 2016.3
  • ChungAng Univ. 2016.3 ~ 2021.8
  • ChungAng Univ. Grad. 2021.8~ 2023.8 (Master's program)

Club

  • CIEN@CAU 2016.4 ~ 2022

Employment History

  • Kong Studios 2024.10 ~ 2026.04

Find me at...

Pinned Loading

  1. KC3Kai/KC3Kai KC3Kai/KC3Kai Public

    Kantai Collection Game Viewer and Tools

    JavaScript 494 169

  2. Rhythim-Avoid Rhythim-Avoid Public

    Simple Game. Also my 2nd game

    Java 1

  3. BigFloat BigFloat Public

    Fixed-accurate big number in C#, Made for incremental game. WOW SO BIG NUMBER

    C# 18 1

  4. yukinyaa yukinyaa Public

    my profile :)

    1

  5. Fixed Point Perlin Noise Fixed Point Perlin Noise
    1
    // Copyright 2002 Ken Perlin
    2
    // Ported from https://mrl.cs.nyu.edu/~perlin/noise/INoise.java by YukiNyaa at github.com
    3
    // FIXED POINT VERSION OF IMPROVED NOISE:  1.0 IS REPRESENTED BY 2^16
    4
    
                  
    5
    using System;
  6. UnityFixedPointMath UnityFixedPointMath Public

    Forked from asik/FixedMath.Net

    Fixed point math C# library as unity package

    C# 3