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11 changes: 10 additions & 1 deletion contributions/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,16 @@ These source code contributions enhance the functionality of the olcPixelGameEng
## MacOS Support
* These will potentially be absorbed into main build
* https://github.com/MumflrFumperdink/olcPGEMac


* compilation instructions for MacOS
* install libpng using homebrew
```shell
brew install libpng
```
* use the below compilation flags for MacOS
```shell
clang++ olcExampleProgram.cpp -I/opt/homebrew/opt/libpng/include -L/opt/homebrew/opt/libpng/lib -framework OpenGL -framework GLUT -framework Cocoa -lpthread -lpng -std=c++20
```
## Android & IOS Support
* Fiddlier to setup, but pretty cool once going
* https://github.com/Johnnyg63/OLCPGEMobileVisualStudio
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1 change: 1 addition & 0 deletions olcPixelGameEngine.h
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Expand Up @@ -441,6 +441,7 @@ int main()
#include <algorithm>
#include <array>
#include <cstring>
#include <cassert>
#pragma endregion

#define PGE_VER 230
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