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Subject: Feature Request/Pull Request: Dynamic Camera Movement Speed based on Height #49
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8333bc6
feat: Unify camera speed and implement zoom-based interpolation
winyunq c13250f
修复了初始镜头位置,不靠谱的
winyunq 0f03a11
移除版本限制,准备针对5.6
winyunq c633fc4
更新RTS镜头显示在小地图上
winyunq 5cfe082
归档中,但是有问题。会闪退,但是差不多了
winyunq 1573c6c
更新完毕
winyunq cfd7ba9
相机优化了边界显示,使得不会露馅。相机更新了一下选择单位,理论上对Mass battle同样有效
winyunq 54ef7c7
- 实现 Starcraft 风格的选择交互逻辑:
winyunq d03c04c
- 实现 Starcraft 风格的选择交互逻辑:
winyunq 3d49ae1
Implement DrawLandmarks in RTSHUD for map labels
winyunq 89b045c
Refactor Landmark rendering: Delegate to Subsystem
winyunq b475dce
- 修复框选 Mass Entity 失效(视锥体点顺序改为逆时针)
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -35,7 +35,15 @@ public OpenRTSCamera(ReadOnlyTargetRules Target) : base(Target) | |
| "EnhancedInput", | ||
| "Slate", | ||
| "SlateCore", | ||
| "UMG" | ||
| "UMG", | ||
| "InputCore", | ||
| "MassBattleMinimap", | ||
| "MassBattle", | ||
| "MassAPI", | ||
| "MassEntity", | ||
| "LandmarkSystem", | ||
|
Owner
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Same as the other comment, these plugins are specific to your game / project |
||
| "GameplayTags", | ||
| "RTSCommandSystem" | ||
| } | ||
| ); | ||
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These plugins seem specific to your project