Tokyo-based Freelancer dedicated to bridging the gap between low-level hardware and high-end studio workflows.
I have a deep passion for crafting production-grade streaming support tools that stand up to the demands of live studio environments. My current focus includes:
- Embedded Systems: Reliable hardware control using Rust/Embassy/Raspberry Pi/RP2040.
- IP Control: vMix IP control solutions using TCP API.
- Studio Utilities: High-performance support tools built with tauri.
- Full-stack Development: Robust backend systems (Go/Rust) and reactive UIs (React/TS).
My tools have been battle-tested in world-class eSports tournaments and broadcasts.
- vmix-utility
- Trusted by: VCT (VALORANT Champions Tour), ALGS, and more.
- gotv-plus-go
- Widely used in CS:GO/CS2 Major tournaments: PGL Major Stockholm/Antwerp, BLAST Major, etc.
- HUD UI Systems
- Designed and operated HUD/Scoreboard systems for ALGS (Apex Legends Global Series) and PUBG Mobile Championship.
- 2024-2025: Backend & OSS development at multiple tech companies (Go/Rust/TypeScript).
- 2024: Score aggregation system for Prospi-A Championship.
- 2023: Full-stack development for major game companies (Go/React).
Feel free to reach out for project inquiries or technical discussions! (English / Japanese OK)







