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FIFO.cpp
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executable file
·95 lines (81 loc) · 2.97 KB
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/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA *
* *
***************************************************************************
* *
* (c) Copyright, 1997-2012, ANSR *
* *
***************************************************************************
* *
* Filename: FIFO.cpp *
* *
***************************************************************************/
#include "armlib.h"
/**
* Constructor.
*/
FIFO::FIFO()
{
Clear();
}
/**
* Clear the FIFO contents.
*/
void FIFO::Clear()
{
this->head = 0;
this->tail = 0;
}
/**
* Determine if the FIFO contains data.
*
* @return true if data present; otherwise false
*/
bool_t FIFO::HasData()
{
if (head == tail)
return false;
return true;
}
/**
* Get the oldest character from the FIFO.
*
* @return oldest character; 0 if FIFO is empty
*/
uint8_t FIFO::Read()
{
uint8_t value;
// Make sure we have something to return.
if (head == tail)
return 0;
// Save the value.
value = buffer[tail];
// Update the pointer.
tail = (tail + 1) & FIFOBufferMask;
return value;
}
/**
* Store a new character in the FIFO.
*
* @param value character to add to FIFO.
*/
void FIFO::Write(uint8_t value)
{
// Save the value in the FIFO.
buffer[head] = value;
// Move the pointer to the next open space.
head = (head + 1) & FIFOBufferMask;
}